// stdafx.cpp : source file that includes just the standard includes
// ColladaLoadPlug.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

#include "xColladaPlug.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file







BOOL APIENTRY DllMain( HMODULE hModule,
					  DWORD  ul_reason_for_call,
					  LPVOID lpReserved
					  )
{
	return TRUE;
}




namespace XE
{

	xPlug* CreatexEnginePlug()
	{

		return new xColladaPlug();
	}

	void  ReleasexEnginePlug(xPlug* pPlug)
	{
		SafeDelete(pPlug);
	}



}
